![]() Since the release of the current-gen PS5 and Xbox Series X consoles, that would mean that the GameCube, PS2, and original Xbox technically fall within that window. One games journalist I spoke to - who requested anonymity in order to speak freely - said that his personal definition of "retro" is any game console that is two generations old. ![]() That aside, you aren't likely to see many people take to Reddit to wax lyrical about how they recently rediscovered their favorite retro classic Cyberpunk 2077. ![]() However, what exactly counts as a "new" game (or to be more specific, a "recently-released" game) is very much a moving target, especially lately, considering just how many notable titles come out each month. Perhaps it's easiest to begin by defining what does not count as "retro." The categories of "new" games and "retro" games are opposed to each other on an obvious foundational level. While we're not going to be able to come up with the "correct" answer to this question, it's pretty clear that, to many people, retro has become almost as much of a marketing term as "triple-A" or "indie." ![]() I asked more than a half-dozen journalists, developers, and everyday gamers this question for this piece, and the results are as varied as you might expect.
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